Project one was a nightmare.
The game was called "Forbidden Desert"
We updated to "Political Storm"
The idea is that you get political standing and try to get off of the board and into the White House before the board gets covered with propaganda and you consequently die.
Artwork, assembly and printing were my job. I created player cards exclusively and many of the flip over tiles. I made the storm level counter as well.
I reworked my partner's artwork because he was rough in Photoshop, stayed up all night printing, and used a great deal of my own expensive resources to make the game feel and look more professional.
My father and Cousin helped me out a great deal with assembly of tiles and cards that had thicker backing.